﻿#include "TurnTableCode_TurnTable_Stop.h"

#include "TurnTableCodec.h"

TurnTableCode_TurnTable_Stop::TurnTableCode_TurnTable_Stop()
{

}

TurnTableCode_TurnTable_Stop::~TurnTableCode_TurnTable_Stop()
{

}

QByteArray TurnTableCode_TurnTable_Stop::code(float arg1,float arg2,float arg3)
{
  (void)arg1;(void)arg2;(void)arg3;
  return addSummnation(QByteArray().append((uchar)TurnTableCodec::TurnTable_DeviceNum)
                     .append(1,(uchar)TurnTableCodec::TurnTable_AxleNumOne)
                     .append((uchar)TurnTableCodec::TurnTable_Stop)
                     .append(12,0));
}
